









Class:

Natural
Egg:

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Breed Time:

3 days, 8 hours
Enhanced Breed Time:

2 days, 12 hours



Gnarls




Estadísticas
Icon | Level Available | Beds taken | Size | Price | Price 2 | Amber Island Fill Eggs Cost | Sells For | Sells For 2 | Xp Gain | Default Names |
---|---|---|---|---|---|---|---|---|---|---|
Level 9 | 5 | 2x2 | 500 relics (Bone) | 40 relics (Amber) | 1,720 Diamonds (40 per egg) | 562,500 coins (Bone) | 20 Relics (Amber) | 360,000 XP | Barklee
Blow'ter
Cordy
Djole
Drukmon
Elly
Knotty
Klickar
Maizein
Stawkaa |

Combinaciones de cría
Comienza con las mejores combinaciones para usar y termina con las peores.

Utilizado en la cría







Gustos


Bone Island

Bone Island

Amber Island

Amber Island

Me gusta el misterio

Bone Island

Amber Island

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Amber Island

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Amber Island

Amber Island

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Requisitos para los huevos

x2
Kayna

x1
Pummel

x1
Repatillo

x1
Tapricorn

x1
Tring

x3
Oaktopus

x1
Clamble

x1
Barrb

x1
Rooba

x1
Blow't

x3
Dandidoo

x1
Bowgart

x1
Sooza

x2
Entbrat

x1
Gloptic

x3
Flowah

x1
Spunge

x1
Rootitoot

x1
Deedge

x2
Gob

x1
Thumpies

x1
Spytrap

x1
Shellbeat

x2
Bonkers

x1
Reedling

x1
TooToo

x1
Quarrister

Consumo de huevos







xCantidad
Biografía
Depending on how you look at it, Gnarls are both bigger and smaller than any of the other Quint-Element Monsters. Bigger in the sense that each 'being' is actually comprised of multiple organisms instead of just one; and smaller because the Gnarls themselves are actually quite minuscule! Some might say they are little more than parasitic vines that attach themselves to a tree and coordinate to hijack the plant's latent motor functions. Then it's a simple matter of working together to 'animate' the tree's trunk and branches to give it a full range of motion. Each Gnarl operates the opposite side of the tree, and synchronously conjoin their tendrils to form a 'mouth' through which wind can blow to produce sound. Mercifully, the tree doesn't perceive this transformation as troublesome - instead, it delights in the opportunity to explore the Monster World and make music! Another mercy is that the Plant Top Boss's dual intelligences are satisfied to stick to one tree - no need to 'infect' anyone else.
Depending on how you look at it, Gnarls are both bigger and smaller than any of the other Quint-Element Monsters. Bigger in the sense that each 'being' is actually comprised of multiple organisms instead of just one; and smaller because the Gnarls themselves are actually quite minuscule! Some might say they are little more than parasitic vines that attach themselves to a tree and coordinate to hijack the plant's latent motor functions. Then it's a simple matter of working together to 'animate' the tree's trunk and branches to give it a full range of motion. Each Gnarl operates the opposite side of the tree, and synchronously conjoin their tendrils to form a 'mouth' through which wind can blow to produce sound. Mercifully, the tree doesn't perceive this transformation as troublesome - instead, it delights in the opportunity to explore the Monster World and make music! Another mercy is that the Plant Top Boss's dual intelligences are satisfied to stick to one tree - no need to 'infect' anyone else.

Todos los sonidos de monstruos
Actor de doblaje
Tyson McGavin, Jenn Iannessa, and Charlie Conlon
Instrumento
VST

Disfraces

Teddiberry Trim (Echoes of Eco exclusive)
35 diamonds

Islas




Variantes

